3D game development quickstart guide
This quickstart guide provides a workflow for 3D game developers creating a 3D game in Unity.
Note: This guide applies to all versions of Unity from 2019 LTS upwards.
This quickstart guide helps you:
- Set up your Unity Project (see initial setup section below)
- Create a 3D game
For detailed 3D game tutorials, see the following Unity Learn materials:
- Beginning 3D Development Learn Course
- John Lemon’s Haunted Jaunt: 3D Beginner Project
- See all 3D Learn Tutorials
- Create with Code
- Creator Kit: Beginner Code
Initial setup
Note: For this guide, Unity recommends and assumes that you choose the Universal Render Pipeline (URP) and not the Built-in Render Pipeline.
- Install Unity version 2019 LTS or a later version. See Installing Unity.
- Create a project and select the Universal Render Pipeline A series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary template. See Templates in the Hub documentation.
For help familiarizing yourself with Unity and getting set up, see the Unity Learn Unity Essentials pathway.